Meet the innovative Start-Ups and Immersive Technology Exhibitors at EDGE26.
The Immersive Zone is produced by Culture Works in collaboration with Eirmersive, University of Galway’s Centre of Creative Technologies and Atlantic Technological University.
Black Hole Studio is a creative multimedia studio based in the West of Ireland, working across photography, video, animation, audio and mixed‑media production. We specialise in visual storytelling that bridges artistic practice, cultural value and commercial impact, helping organisations, creatives and communities communicate with clarity, purpose and emotional resonance.
Our approach is concept-led and collaborative. From early idea development through to final delivery, we provide end‑to‑end creative production rooted in strong narrative thinking, thoughtful craft and close partnership with our clients and collaborators. While we work with contemporary, professional production tools, technology is never the driver; instead, it serves the story, the message and the people at the centre of each project.
Starilum is a creative tech company founded by Dora Jean Gillespie, a multi–award-winning artist who is now scaling her proven formula for success to the music industry.Starilum helps music rights owners unlock the full potential of their catalogues through AI-driven intelligence, combined with an outsourced art department specialising in animation and immersive audience experiences.We empower music owners to make smarter release decisions that expand reach, boost engagement, and reduce the effort required to analyse data and create trend-driven visuals designed to connect communities with culture. Unlike traditional “shoot-in-the-dark” release strategies, our solution delivers predictive, dynamic, and interactive visuals including AI-powered immersive and AR experiences that captivate and connect audiences.
Solasine is a Dublin-based multimedia studio and artist collective creating interactive, immersive, and digitally driven experiences where art and science meet. Drawing on decades of combined experience across events, film, architecture, advertising, and visual art, Solasine works across projection mapping, interactive installations, augmented and virtual reality, animation, motion graphics, and 3D design. Led by artists Joey Baker and Conan Wynne, the collective blends traditional art practices with emerging technologies to build work that is tactile, atmospheric, and exploratory, from festival environments and public artworks to large-scale visual storytelling projects such as Lonnaigh do Sholas / Shine Your Light for Dublin Winter Lights.
VAMORI is a division of Global VAM Ltd focused on transforming how businesses onboard and train their teams. It creates, bespoke, immersive and on-site orientation and induction experiences tailored for industries such as construction, retail, and hospitality. Designed to be accessible in hundreds of languages, VAMORI ensures inclusive, engaging, and efficient onboarding that helps organisations integrate staff quickly and effectively while improving workforce readiness and consistency.
Rún Stiúideo is a Conamara based game development studio that create video games inspired by Irish folklore and mythology. Their debut game, The Corner Cafe, has been featured by District Magazine, The Weird Ireland Podcast, RTÉ Radio 1, BreakingNews.ie and more. They also provide tailored services for clients, ranging from engineering & development to music composition.
Stray Street is an animated series for ages 4-8, in which you follow a curious stray cat as every day he moves in with a new family and learns about what makes them special. The project has been in development for just under a year. The primary focus is to educate children on diversity, whether culture, religion, disability or anything else.
Saorla is an Irish medical innovation company designing solutions for paediatrics, family care, and women’s health. We focus on improving clinical experiences by combining human-centred design with real clinical insight, creating products that support both patients and the people caring for them.
Fíbín Films is a vibrant home for brilliant creative people who share their passion for original movies and television. They bring a unique perspective from the edge, producing progressive work with cultural relevance that reaches international audiences.
Table Topple is a teller of tales that bend and branch. We are an innovator in interactive entertainment, aiming to make reading more accessible, develop media literacy and spark lifelong passions for storytelling.
Studio Rúcach is an independent game development studio that does contracting and service work alongside creating our own IP game projects.
RealSim supplies digital city twin solutions to city authorities and semi-state bodies to help plan and deliver and cities future development.
ICØN combines legally verified identity + contract-backed rights, creator-controlled licensing guardrails (permissions, pricing, revocation), and platform rails so brands and platforms can deploy AI likeness legally, safely and compliantly at scale.
ICØN operationalises consent with digitally documented approvals and audit trails, then convert rights and usage boundaries into repeatable licensing workflows that protect talent while unlocking compliant revenue across sport, media, and brand partnerships.
Monster Theory is an award-winning immersive design studio based in the northwest of Ireland, specialising in immersive storytelling and interactive experiences. We provide creative and technological services across virtual reality (VR), augmented reality (AR), extended reality (XR), projection mapping, animation, and experiential design. With over 10 years of experience, we help brands, cultural institutions, and event organisers engage audiences through compelling immersive content, both locally and internationally.
Rocío Romero Grau is a multidisciplinary artist and PhD candidate in the Centre for Creative Technologies working with emergent neurotechnologies able to capture and analyse brain activity. She repurposes electroencephalographic headbands (EEG) to convert brain data into visual and musical forms, opening the scope of alternative representations and interpretations of neural signals. Through this interdisciplinary approach, she bridges art, science, and technology, inviting audiences to reflect on the relationship between mind, machine, and creative expression, as well as the possibilities of reimagining data as a material for creative inquiry.
Imvizar revolutionises storytelling through truly immersive, storytelling experiences. We are pushing the boundaries through our user-centric interaction design process to create experiences which evoke emotion and connection unlike any other. Over the last three years we have launched over 100 augmented reality experiences in 11 countries, for clients such as Salesforce, Bupa, Spike Island, Grant Thornton and many more. This year we will open spatial storytelling to creators around the world by launching Lureo, the world’s first no-code spatial storytelling platform.
Learn more about ATU’s 5G SHARE a European project which develops Extended Reality (XR) labs powered by a private 5G standalone network and on-campus edge computing delivered by Vodafone Ireland.